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File: l10n.dev.js
//Used to ensure that Entities used in L10N strings are correct function convertEntities(o) { var c, v; c = function(s) { if (/&[^;]+;/.test(s)) { var e = document.createElement("div"); e.innerHTML = s; return !e.firstChild ? s : e.firstChild.nodeValue; } return s; } if ( typeof o === 'string' ) { return c(o); } else if ( typeof o === 'object' ) { for (v in o) { if ( typeof o[v] === 'string' ) { o[v] = c(o[v]); } } } return o; }